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0160_intersection_of_two_linked_lists.cc
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/**
* Author: Lanqing Ye
* Date: 2019-10-02
*/
/*
Example 1:
Input: intersectVal = 8, listA = [4,1,8,4,5], listB = [5,0,1,8,4,5], skipA = 2, skipB = 3
Output: Reference of the node with value = 8
Input Explanation: The intersected node's value is 8 (note that this must not be 0 if the two lists intersect). From the head of A, it reads as [4,1,8,4,5]. From the head of B, it reads as [5,0,1,8,4,5]. There are 2 nodes before the intersected node in A; There are 3 nodes before the intersected node in B.
Example 2:
Input: intersectVal = 2, listA = [0,9,1,2,4], listB = [3,2,4], skipA = 3, skipB = 1
Output: Reference of the node with value = 2
Input Explanation: The intersected node's value is 2 (note that this must not be 0 if the two lists intersect). From the head of A, it reads as [0,9,1,2,4]. From the head of B, it reads as [3,2,4]. There are 3 nodes before the intersected node in A; There are 1 node before the intersected node in B.
Example 3:
Input: intersectVal = 0, listA = [2,6,4], listB = [1,5], skipA = 3, skipB = 2
Output: null
Input Explanation: From the head of A, it reads as [2,6,4]. From the head of B, it reads as [1,5]. Since the two lists do not intersect, intersectVal must be 0, while skipA and skipB can be arbitrary values.
Explanation: The two lists do not intersect, so return null.
*/
/**
* Definition for singly-linked list.
* struct ListNode {
* int val;
* ListNode *next;
* ListNode(int x) : val(x), next(NULL) {}
* };
*/
// Fun One:
class Solution {
public:
ListNode *getIntersectionNode(ListNode *headA, ListNode *headB) {
if(headA == NULL || headB == NULL) return nullptr;
while(headA != NULL){
ListNode *tmp = headB;
while(tmp != NULL){
if(headA == tmp){
return headA;
}
tmp = tmp -> next;
}
headA = headA -> next;
}
return nullptr;
}
};
// Fun Two:
class Solution {
public:
ListNode *getIntersectionNode(ListNode *headA, ListNode *headB) {
ListNode *NodeA = headA;
ListNode *NodeB = headB;
while(NodeA != NodeB){
if(NodeA != NULL)
NodeA = NodeA -> next;
else
NodeA = headB;
if(NodeB != NULL)
NodeB = NodeB -> next;
else
NodeB = headA;
}
return NodeA;
}
};