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Code implementation of "Learning Efficient Online 3D Bin Packing on Packing Configuration Trees". We propose to enhance the practical applicability of online 3D Bin Packing Problem (BPP) via learning on a hierarchical packing configuration tree which makes the deep reinforcement learning (DRL) model easy to deal with practical constraints and we…
A project which is used for calculating and displaying the number of possible boxes(squares/rectangles) of given size that can be packed inside a given circle
This project analyzes various gate packing algorithms, focusing on the Tetris-based algorithm. It achieves superior space optimization compared to more complex methods like the Sleator algorithm, in spite of its simple implementation. The project features visualizations and performance comparisons across multiple test cases.