Cub3D is a 42 school team project to create a dynamic view inside a 3D maze using raycasting in the style of Wolfenstein3D.
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Updated
Nov 30, 2024 - C
Cub3D is a 42 school team project to create a dynamic view inside a 3D maze using raycasting in the style of Wolfenstein3D.
School project: create a video game using ray-casting technology and a graphic library (with all the bonuses).
This C project is about creating a 3D polygonal game with ray-casting technique, that utilizes no GPU. Just like the breakthrough shooter games in the 90s. As of January 24th 2023, this is a collaboration project with @Dofidog and @UItsi.
A simple 3D 'game' using MinilLibX (mlx), the graphic library of the 42School and the raycasting algorithm
game implemented using raycasting
Cub3D is a 42 team project that recreates a Wolfenstein 3D-style game using raycasting. It involves building a dynamic 3D maze view with C and MiniLibX, focusing on graphics, algorithms, and game mechanics.
Cub3D is a 42 school team project to create a dynamic view inside a 3D maze using raycasting in the style of Wolfenstein3D.
This project involves creating a game engine inspired by 'Wolfenstein 3D' (the first-person shooter experience in gaming history) using raycasting techniques. Developed with phspeters
👻😱 [OLD] Survival Horror Raycaster (C + Allegro5)
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